
▲ Soporific Musk: The attacks of this unit reduce the enemy into a stupor, lowering their ability to attack and defend themselves.Units that cause terror are immune to terror and fear themselves. ▲ Causes Terror: This unit can cause terror, making its melee target rout for a short time.They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets. ▲ Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies.▲ Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.Piston-driven legs thud home with sickening force, crushing to bloody paste those beneath. A Soul Grinder's clanking tread shakes the ground with every step, and it is devilishly fast for a creature its size, able to scuttle swift as a horse's gallop, or even faster should the scent of battle touch its nostrils. The dark bargain thus sealed, his crippled essence is bound to a mighty Warp-metal hulk. When a Daemon's physical body is slain, he can surrender his true name to the Forge of Souls. Soul Grinder (Slaanesh) is a Slaanesh, Warriors of Chaos and Daemons of Chaos monstrous unit in Total War: Warhammer III. Damage of physical (non-magical) attacks is reduced by this amount.Ī fallen Daemon given new life, of a sort, within a colossal, soul-harvesting hulk. Daemonic: The unit is Daemonic (has physical resistance, does not rout, is immune to terror, takes damage when Leadership is low).Devastating Flanker: Entities with this attribute double their charge bonus when attacking the rear or flank of an entity.Strider: Speed and combat penalties caused by terrain are ignored by this unit.Units that have terror are immune to terror and fear themselves.


Can Cause Terror: This unit can cause terror, making its melee target rout for a short time.Can Cause Fear: This unit frightens all enemy units, reducing their leadership when nearby.Resilience: This unit is immune to the following types of attrition: Chaos Wastes, Chaos corruption, Snow.Siege Attacker: This unit can attack gates or walls, allowing you to instantly launch a siege battle without having to wait for siege towers or battering rams to be built.
